Started my gamedev hobby when I was 9 coding D&D Choose-Your-Own-Adventure books in BASIC on an Apple IIe. I received my diploma in Computer Programming & Systems Analysis from CDI in 1996, and a further diploma in Classical & 3D Animation from Sprott Shaw College in 1999, and went on to learn narrative development and story under Emmy® Award winning producer/director Michael Jorgensen through a Digital Cinematography program at NAIT in Edmonton, Alberta.
My primary focus at the moment, is maintaining my day-job and pounding every drop of time I can spare into making SAK’D. It’s a passion-project I started about 5 years ago with the hopes of creating an incredible platformer game, a bit of an homage to some of my favourite retro games. I worked on the project with the help of about 26 volunteers over the course of about 3 years, and together we created some really incredible material. Then, the pandemic hit and I was forced with a decision; give up on the SAK’D project altogether for a while, or keep trying to personally fund and manage development of an easier, smaller project based on the original game, with the help of my core team. Well, I’m sure as heck not giving up, so I decided on the latter, and here we are!
Have you seen the other things I get up to? Click the button below and pick a category to see some of my other hobbies, hopes, and dreams for a creative future.
When I’m not funneling my energy into SAK’D development, I also enjoy drawing, sculpting and learning new creative skills. You can see some of the other things I do over here: https://kellyeros.com